Posts Tagged “voice”

His Masters Voice

Probably the most problematic issue when making movies in Second Life is coordinating the troops. With the User Interface (UI) turned off – a necessity when doing a capture – it is easy to miss messages from cast or crew. One of the ways around that is using Skype thereby removing the need for Second Life’s chat/IM interface. But not everyone uses Skype and so sometimes it is necessary to coordinate everyone using an assistant director, who is hooked up to the director through Skype and then relays the instructions via chat/IM. This can be exceedingly slow and arduous, and on complicated shoots it becomes hellish. Fortunately a solution to remove many of these issues is about to reach fruition: Voice in Second Life.

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Post Under virtual worlds May 19, 2007
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