Archive for the “virtual worlds” Category

So you wanna make an action movie in Second Life?

But you don’t have any actors? Then do it all yourself. All you need is a couple of good quality skins, some weapons (free ones are available) and a green screen. Oh, and about 50 hours of free time. Here’s what you can end up with:


Mine!

Popularity: 10% [?]

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Post Under skribe productions, Video, virtual worlds June 3, 2007

Doing Business in Second Life

We’ve just completed a 15minute video primer on Doing Business in Second Life. The project has taken since February to collect all the necessary material. Fortunately we have a great team and Biscuit Carroll’s narration is superb. If you’re looking to do business in Second Life then this video is a must see.

Popularity: 11% [?]

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Post Under Business, skribe productions, Video, virtual worlds May 27, 2007

His Masters Voice

Probably the most problematic issue when making movies in Second Life is coordinating the troops. With the User Interface (UI) turned off – a necessity when doing a capture – it is easy to miss messages from cast or crew. One of the ways around that is using Skype thereby removing the need for Second Life’s chat/IM interface. But not everyone uses Skype and so sometimes it is necessary to coordinate everyone using an assistant director, who is hooked up to the director through Skype and then relays the instructions via chat/IM. This can be exceedingly slow and arduous, and on complicated shoots it becomes hellish. Fortunately a solution to remove many of these issues is about to reach fruition: Voice in Second Life.

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Popularity: 7% [?]

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Post Under virtual worlds May 19, 2007

It’s Easier Being Green

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One of the things I love about film-making in Second Life is the ability to do easy green/blue screen work. The chore of lighting a scene perfectly is essentially removed thanks to Second Life’s ‘full bright’ setting for materials. By setting that, I know the green screen is evenly lit, no matter how I set up the lights. The lights simply have no effect upon the green screen whatsoever.

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Popularity: 10% [?]

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Post Under Advice, Video, virtual worlds May 14, 2007

Aspects of business

skribeprod-blog1

One of the big differences I’ve noticed between real life and Second Life is that people doing business tend to be more relaxed. This has both good and bad aspects. On the one hand there’s much less pressure. For example, nobody gets upset if you make a joke. Even a bad one. I’ve had real world clients that look like they haven’t laughed since Kennedy was president.

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Popularity: 11% [?]

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Post Under Business, virtual worlds May 11, 2007
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