Posts Tagged ‘Second Life’

Checking Out… Tableau

Sunday, June 1st, 2008

Tableau is one of those little boutique shopping sims that make shopping away from strip mall sims such a joy. It’s beautiful, offbeat, fun, and its shops are just a joy to poke around in.
Designers and builders featured here range from artist Toast Bard, the eclectic Nylon Pinkney, freebies goldmine Forseti Svarog, builder Ingrid Ingersoll, [...]

Virtual Worlds -> Practice Worlds

Sunday, May 25th, 2008

“Virtual worlds can be valuable places where children rehearse what they will do in real life,” states this BBC article about its own Children’s BBC virtual world game Adventure Rock.
Yeeess… but it’s not just the kids, is it?
Right from the beginning, during the pre-dawn of the net, when virtual worlds meant text-based chatrooms and MUDs, [...]

Auntie’s Method for Undermining Your Corporate Brand.

Thursday, May 8th, 2008

Establishing your corporate brand in a virtual world can have enormous benefits. It also has a number of risks associated with it. Failing to attract worthwhile coverage from consumers and/or media is one. Another is attracting large numbers to your brand and failing to capitalise on it. Or worse, actually alienating your consumers through lack [...]

Freebie Shopping In Second Life: A How-To Guide

Tuesday, May 6th, 2008

Anyone who’s ever ‘bought’ a box of freebies knows to expect six types of crud. And yet, it is actually possible to get serious freebie gear if you know how.

Don’t waste time in freebie warehouses. Do invest some time in checking out the big shops and the quality malls.
Some shops have freebie offers specifically for [...]

Checking Out… Liquid Heat

Saturday, May 3rd, 2008

Did a spot of Foo navigation in Second Life (where I type random words into Search and teep to the first available hit I get, whatever it is), when I came across Liquid Heat.

Hmm, pirates, castles, and mystical elvish ruins. It’s not Tahiti as I know it, but you gotta go with your Foo.
So the [...]

How to make a winning commercial cheaply

Tuesday, April 29th, 2008

One of the things marketers often forget is that old chestnut of showing and not telling. As consumers we have to see the evidence about why Product A is so good. We’re a cynical bunch, us consumers, but who can blame us? It is after all our hard-earned money that the marketers are trying to [...]

Checking Out… Virtual Starry Night

Monday, April 28th, 2008

A year ago, Robbie Dingo posted an extraordinary clip called “Watch the World(s)”, in which he recreated Vincent Van Gogh’s Starry Night as a 3-dimensional landscape in Second Life. Alas, nothing remains of that wonderful build but the video.

Virtual Starry Night (Vincent’s Second Life) presents you with the next best thing. Visit the hospital gardens, [...]

Checking Out… Laqroki (formerly Rac)

Sunday, April 27th, 2008

Rac had a nice looking sim before, but the new improved model is sleek and open and rezzes faster. And so shiny! You feel like you have arrived at the Grand Central of Skin and Hair City, and that’s no accident of design.
Laqroki is so new that you can almost smell the plastic wrapping, but [...]

How to make a wedding video on a budget

Saturday, April 26th, 2008

As someone that has done way too many real life wedding videos it’s nice to see something a little different. In an attempt to document that very special day most wedding videos are long tedious affairs (2-3 hours is common) and are totally devoid of any artistic merit. As a result they are usually only [...]

Checking Out… The Rezzable Gallery

Saturday, April 26th, 2008

I like exploring, and I like galleries, so when I discovered that there was an entire Rezzable sim that was one big gallery, I just had to check it out.

Well, the entry point is pretty. I do feel a bit like I’m inside an android’s guts. When I got bored with watching each individual ring [...]


 

 

 

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